Hi Lara, We generally do not get these issues, however I have noticed that if you switch a person (Due to fear of heights or the like) and they are carrying a objet, like a bow. Then it may dissapear until you switch them back again. As a example in Beyond Medusa’s Gate where one person has to climb the movable walls and the other is in the lift shooting. Switching there whilst carrying the bow will cause the bow to dissapear for us. But generally we dont have any permanent issues, and we try to avoid skipping task as much as possible unless the client wants to do so. We use HTC Vive Pro’s for reference